Tuesday, May 16, 2006
Games? What The Eff?
Look.
What I do, it's not a game. It's not a story. It's fucking roleplaying. It's its own thing, it has its own tradition, its own conventions, and its own processes. It's aesthetics are unique, and its product is irreproducable. It is not contained within the tradition of art, or of narrative, or of game theory. It has lessons to learn from those, but it is not bound by those lessons. It is something that is powerful, meaningful, and even stupid in its own right, and not because of its relationship with other forms of entertainment. It does what it does better than anything else. It's audience is legion; it's marketing is barely tapped; it's potential is endless. It is collaborative creation mediated via the exploration of shared fiction. It's facets are many, its proponents are vocal. And its fun as fucking hell.
Thats all.
What I do, it's not a game. It's not a story. It's fucking roleplaying. It's its own thing, it has its own tradition, its own conventions, and its own processes. It's aesthetics are unique, and its product is irreproducable. It is not contained within the tradition of art, or of narrative, or of game theory. It has lessons to learn from those, but it is not bound by those lessons. It is something that is powerful, meaningful, and even stupid in its own right, and not because of its relationship with other forms of entertainment. It does what it does better than anything else. It's audience is legion; it's marketing is barely tapped; it's potential is endless. It is collaborative creation mediated via the exploration of shared fiction. It's facets are many, its proponents are vocal. And its fun as fucking hell.
Thats all.