Wednesday, October 05, 2005
Damn Failure
I just don't think that I can write a playable game in 24 hours.
I've been (attempting) to enter the Ronnies. Which involves writing 24-hour RPGs. And, dammit, but I think my brain just doesn't work that way.
My entry for September (She's...) was drek. I mean, sure, it has some cool ideas, but I cooled on it as I wrote it, and I'm pretty sure it shows. Ron has yet to post his feedback on it, but unless he sees something there that I don't, I don't think it's gonna end up getting developed.
My time limit for my attempt at the October one (Forged by the Blazing God) just passed - and only an example of play away. Oh well. It also has some cool ideas, but it's gonna get filed in the "Game Seeds" folder for awhile. I just don't have the focus to sit down and grind one out in a day.
Game Chef is a better fit for me, for sure. Too bad it's only once a year.
I've been (attempting) to enter the Ronnies. Which involves writing 24-hour RPGs. And, dammit, but I think my brain just doesn't work that way.
My entry for September (She's...) was drek. I mean, sure, it has some cool ideas, but I cooled on it as I wrote it, and I'm pretty sure it shows. Ron has yet to post his feedback on it, but unless he sees something there that I don't, I don't think it's gonna end up getting developed.
My time limit for my attempt at the October one (Forged by the Blazing God) just passed - and only an example of play away. Oh well. It also has some cool ideas, but it's gonna get filed in the "Game Seeds" folder for awhile. I just don't have the focus to sit down and grind one out in a day.
Game Chef is a better fit for me, for sure. Too bad it's only once a year.