Friday, January 20, 2006


Signpost: Elements Of Design

Gah. Hurried post, but I want to write up a descriptive document along the following lines:

Elements of Design (Conceptual): The Elements of Exploration. Scene Framing. Distribution of Credibility and Authority. Reward/Reinforcement Cycles. Underwriting.

Elements of Design (Mechanical): Flags.
Fortune/Karma/Drama. Currency. Guages & Tracks. And many more.

What distinguishes the conceptual from the mechanical?

Like the fact that you are using Reinforcement as a synonym to Rewards. I think it's a way better term.


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